Norwood Suite dev's Betrayal At Club Low is a dice-chucking delve into a deadly nightclub
Cosmo D, the developer behind acclaimed first-person jazz-hotel adventure The Norwood Suite, has unveiled Betrayal At Club Low – the latest entry in his deliciously surreal Off-Peak City saga, which comes to Steam this “summer”.
While Betrayal At Club Low promises more of the same off-kilter energy that helped make The Norwood Suite and its follow-up Tales from Off-Peak City Vol. 1 so memorable (and don’t just take my word for it), things are a little different this time around.
Betrayal At Club Low takes its inspiration from “short, punchy, independent zine RPGs” and is designed to evoke the feel of a one-off tabletop session. That plays out in the form of a rescue mission in which players must infiltrate a “deceptively dangerous” nightclub/former coffin factory/”haven for wild-limbed dancing, mind-altering music and shady characters”.
The resulting action can be approached in myriad different ways, with events – and a total of 11 different endings – unfolding depending on the choices made. And all this is driven by some classic, tabletop-RPG-inspired dice chucking, with each upgradable die representing one of seven different player skills – Athletics, Cooking, Deception, Music, Observation, Wisdom, and Wit. Oh, and there’s one extra die for pizza – for those times you need to regain some health.